Question about which tools to use, bugs, the best way to implement a function, etc should go here. Don't forget to see if your question is answered in the wiki first! When in doubt post here.
Combuster
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Posts: 9301 Joined: Wed Oct 18, 2006 3:45 am
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Location: On the balcony, where I can actually keep 1½m distance
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by Combuster » Wed Jan 06, 2010 2:16 am
Whoa, I'm lagging behind
I'm impressed, congrats
quanganht wrote: What is the FPS count?
Also, on what resolution and CPU? (otherwise its a pointless metric)
"Certainly avoid yourself. He is a newbie and might not realize it. You'll hate his code deeply a few years down the road." - Sortie
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Ferrarius
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Posts: 69 Joined: Sun Oct 28, 2007 4:10 pm
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by Ferrarius » Wed Jan 06, 2010 5:06 am
That, is truly an amazing achievement. I still have to start my development (for the third time). Congratulations on getting Quake to run
Modular Interface Kernel With a lot of bugs
AndreaOrru
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Posts: 50 Joined: Fri Apr 25, 2008 2:50 pm
Location: New York
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by AndreaOrru » Wed Jan 06, 2010 5:14 am
Once more: that's the best hobby operating system I've ever seen. Congratulations, and keep up the fantastic work!
Close the world, txEn eht nepO
Martijn
Posts: 22 Joined: Tue Feb 26, 2008 3:43 am
Location: The Netherlands
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by Martijn » Wed Jan 06, 2010 6:24 am
Congrats! I assume you ported SDL to your gui system to get quake running?
giszo
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Posts: 124 Joined: Tue Nov 06, 2007 2:37 pm
Location: Hungary
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by giszo » Wed Jan 06, 2010 7:35 am
Martijn wrote: I assume you ported SDL to your gui system to get quake running?
No, I just implemented yaOSp specific video functions in Quake
AndrewAPrice
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Posts: 2303 Joined: Mon Jun 05, 2006 11:00 pm
Location: USA (and Australia)
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by AndrewAPrice » Thu Jan 07, 2010 6:51 am
Very well done, giszo! You're currently the envy of a lot of us.
Thomas
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Posts: 284 Joined: Thu Jun 04, 2009 11:12 pm
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by Thomas » Fri Jan 08, 2010 3:26 am
Fantastic work giszo!
--Thomas
Grunt
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Posts: 37 Joined: Fri Nov 06, 2009 1:05 am
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by Grunt » Sun Jan 10, 2010 5:21 am
This is what I have so far... not really that much. The drivers are just classes inheriting an abstract one. I use two members - maxver, minver to keep track of how many changes I did to a specific driver (as you can see, IDE and VFS are just added
).
The command interpreter also doesn't do much, I'll be focusing on it the next few days.
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finarfin
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Posts: 106 Joined: Fri Feb 23, 2007 1:41 am
Location: Italy & Ireland
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by finarfin » Sun Jan 10, 2010 6:09 am
Hi,
this is my os!!
I'm working on VFS, in that screenshot i'm trying to read some files!!!
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^__^
dak91
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Posts: 43 Joined: Thu Mar 12, 2009 3:27 am
Location: Sardegna (IT)
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by dak91 » Sun Jan 10, 2010 11:41 am
finarfin wrote: Hi,
this is my os!!
I'm working on VFS, in that screenshot i'm trying to read some files!!!
good work
jocke
Posts: 6 Joined: Wed May 02, 2007 5:48 am
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by jocke » Sat Jan 16, 2010 11:04 am
Here is my os project. Its a realmode os with 2 modes of operation. These is running in "Kernel mode".
Text Mode
VGA 640x480x4
easion
Posts: 16 Joined: Wed Nov 19, 2008 9:21 pm
Location: China
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by easion » Sun Jan 17, 2010 9:43 pm
earlz
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Posts: 1546 Joined: Thu Jul 07, 2005 11:00 pm
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by earlz » Sun Jan 17, 2010 11:23 pm
@easion
I don't understand. Is that an actual OS running in ring0?
easion
Posts: 16 Joined: Wed Nov 19, 2008 9:21 pm
Location: China
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by easion » Mon Jan 18, 2010 12:02 am
earlz wrote: @easion
I don't understand. Is that an actual OS running in ring0?
:)netsurf It's a user-state program, so running under ring3.
But Netbas OS Kernel is an actual OS, running in ring0.
Combuster
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Posts: 9301 Joined: Wed Oct 18, 2006 3:45 am
Libera.chat IRC: [com]buster
Location: On the balcony, where I can actually keep 1½m distance
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by Combuster » Mon Jan 18, 2010 2:30 am
Microsoft is not going to like that... You basically ripped together vista graphics (you thief)
"Certainly avoid yourself. He is a newbie and might not realize it. You'll hate his code deeply a few years down the road." - Sortie
[
My OS ] [
VDisk/SFS ]