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Re: Tacky Turtle - randomly generated turing drawing machine
Posted: Fri Sep 05, 2014 2:49 pm
by AndrewAPrice
I've decided to go with a 256x256x256 voxel volume. But it may take up a bit of GPU memory though.
onlyonemac wrote:One more question/suggestion: does it generate random text or does it only use valid symbols which actually do something?
The generator only generates random symbols that actually do stuff. It doesn't stop you from entering non-valid symbols in, but they will be skipped.
Re: Tacky Turtle - randomly generated turing drawing machine
Posted: Fri Sep 05, 2014 7:07 pm
by AndrewAPrice
Here is a prototype of
Tacky Turtle 3D. Still a work in progress with no download links yet. I'm rendering to voxels and it works well. I had to limit the rotation angles due to my rendering technique, but I hope to fix that soon.
Edit: I just noticed a rounding issue. A simple program like ^u should generate a perfect circle but at 10000x speed I notice it rapidly drift off.
Re: Tacky Turtle - randomly generated turing drawing machine
Posted: Sat Sep 06, 2014 10:00 am
by AndrewAPrice
I've fixed the floating point drift. Due to the way I render voxels on the GPU, implementing free-form rotation would add a lot of complexity so for now rotation is limited. Maybe you can motivate me to work on it!
Here are the web version and downloads:
http://www.andrewalexanderprice.com/sof ... yturtle3d/
Here's an interesting pattern and
another one and
another one. Share any interesting ones you find!
Re: Tacky Turtle - randomly generated turing drawing machine
Posted: Sun Sep 07, 2014 1:59 am
by max
Hmmm, I only get a blank screen in the 3D version
any way I could send you a log file?
Re: Tacky Turtle 3D- randomly generated turing drawing machi
Posted: Sun Sep 07, 2014 8:28 am
by AndrewAPrice
Sure max, upload or paste your log file somewhere and I'll take a look. Also, did you click play?
Re: Tacky Turtle 3D- randomly generated turing drawing machi
Posted: Sun Sep 14, 2014 4:10 pm
by max
MessiahAndrw wrote:Sure max, upload or paste your log file somewhere and I'll take a look. Also, did you click play?
Sorry for not answering I while ^^ lost it out of sight.. I actually meant, how can I get the log file from unity?
EDIT: also -
different computer, different result
Re: Tacky Turtle 3D- randomly generated turing drawing machi
Posted: Tue Sep 16, 2014 8:36 am
by AndrewAPrice
max wrote:Sorry for not answering I while ^^ lost it out of sight.. I actually meant, how can I get the log file from unity?
From this:
http://docs.unity3d.com/Manual/LogFiles.html The webplayer log should be in one of these directories:
C:\Documents and Settings\username\Local Settings\Temp\UnityWebPlayer\log\
C:\Users\username\AppData\Local\Temp\UnityWebPlayer\log\
C:\Users\username\AppData\Local\Temp\Low\UnityWebPlayer\log\
Hopefully it has some description of what is wrong. Maybe the texture format I'm using is rarely supported?
Re: Tacky Turtle 3D- randomly generated turing drawing machi
Posted: Tue Sep 16, 2014 2:53 pm
by max
MessiahAndrw wrote:Hopefully it has some description of what is wrong. Maybe the texture format I'm using is rarely supported?
So here are the log files:
http://pastebin.com/m9SCX0et
I did
- open the page
- click randomize
- click start
- after a few seconds hit stop
Nothing appeared on screen. Messages don't seem to contain the problem
Maybe you could create a "debug version" or switch so you can write more info to the log, I'll try it out and give you the logs. Also, [url=mailto://
[email protected]]writing me an eMail[/url] might make it easier