Rusky wrote:The method by which this would be accomplished is the most important issue here- and nobody has any clue how it would be accomplished with or without an AI.
The method just requires some attention and thoughts, but it's nothing like "nobody has any clue". Yes, it's not trivial and such inconvenience distracts people. They think the democracy, for example, is just about voting, but in fact it's about time spent by many people. While there's not enough time spent there will be no democracy. And the method just optimizes the efforts required to maintain the democracy. The name can be different, but the rules are always very similar, and it is the method. For example the rules of law are complex and nobody expects them to be trivial (except uneducated children, of course), because they manage the very complex thing - our life. Exactly the same is true for the rules of the self-government of people (democracy or whatever you like). But such rules govern everything, including law. So, it's constitution for constitution and as such it shouldn't be trivial, because it manages even more than life. It should address the issue of a goal, for example. Why we are alive, what we should spend our life for?
Another side of the problem is the rules in fact are not as complex as one can think. The rules are not prohibitively complex. They start at the top with relatively simple declarations and continue to the lowest possible areas with more elaborated solutions for the problems we have in the areas. And the point is the rules are not hardened forever, they can be changed, including the topmost part. And even more - they must be changed often enough for us to have the freedom to create the best world we want. It's not magical AI or some mechanical solution, it's just organization of collective work, as is the case for every corporation or government or another big entity, but with the goal of the good for everybody instead of the good just for the stake holders. So, very familiar techniques can be used to elaborate the rules, but the process of elaboration should start from different goals, so the bottom part of the tree can be very different in comparison to contemporary organizations. And of course, sometime there's no need to be too different, because existing solutions work fine, for example. At the very beginning almost all existing solutions will be employed just because we don't want a revolution and the troubles it leads to. But in the end the rules will differ a lot.
It also means there's no rules ready to use. Because it's hard to predict the outcome of many rules and much better just to use the trial and error method to find better solutions. However, the trial and error, of course, should be tightly supervised and implemented in a very manageable fashion. An example for it is the test driven development. It's not absolutely similar, of course, but the essence is present.
And finally, the issue of never ending discussions will emerge without any doubts. So we need a solution to put some limit to the fruitless discussion. And real world just cries about such solution - when you have nothing to eat you'll shut up and go for the food. As a result we have the already present limits like voting date after wich the discussion can continue, but it won't help in changing the voting result. And we have a lot of tools for such limit, it's the courts, the police, the agreements, the "no stuff no money" rule and so on. So, the discussion can continue as long as one wants, but the practical result can be achieved at some predefined point and the result won't be spoiled by some people who agree only to disagree with others.